08-12-2008, 12:26 AM
Hello, guys! I was building my strategy and I wanted some tips... If you help me, I´d be grateful
Bronzong
Relaxed@Lum Berry
Levitate
252 HP, 100 Atk, 158 Def
- Stealth Rock
- Gyro Ball
- Earthquake
- Payback
This Bronzong is a good starter. It can survive anything (except critical hits and OHKO moves), so it´ll surely be able to use Stealth Rock once. Of course, Taunters mess with this... but the common lead Taunters are Azelf, Aerodactyl and Weavile, which die from a single Gyro Ball (if they´re not with Focus Sash).
I like Payback to hit hard ghosts like Dusknoir that aren´t very damaged by Gyro Ball or Earthquake.
Vaporeon
Bold@Leftovers
Water Absorb
252 HP, ? Def, ? SAtk, 10 SDef
- Surf
- Ice Beam
- Hidden Power (electric)
- Wish
Okay, the EVs distribution may seen odd... but the only good Eevee with an electric HP had horrible SDef IV. I gave it 10 EVs on SDef just to make its defences equal. I don´t remember how much Def and SAtk I gave it, though, but its defences are about 211 and SAtk is about 265.
Donphan
Impish@Leftovers
Sturdy
252 HP, 6 Atk, 252 Def
- Earthquake
- Ice Shard
- Rapid Spin
- Knock Off
My pretty physical wall. With 120 base stat of Atk, it doesn´t need many EVs to be able to hit things hard with Earthquake. Rapid Spin is a must, with all those "Stealth Rockers" around. Knock Off is nice ti take out some foe´s item, like a Weezing´s Black Sludge.
Gengar
Timid@Wide Lens
Levitate
6 HP, 252 SAtk, 252 Spd
- Shadow Ball
- Focus Blast
- Thunderbolt
- Destiny Bond
Nothing resist the ghost+fighting combination. Wide Lens is there to make Focus Blast´s accuracy higher. I could also use Thunder instead of Thunderbolt, but I prefer not relying so much in my luck.
Blissey
Bold@Leftovers
Natural Cure
252 HP, 252 Def, 6 SDef
- Seismic Toss
- Counter
- Aromatherapy
- Softboiled
A rarely seen countering Blissey. It can bring down some physical sweepers by surprise when needed.
Jumpluff
Jolly@Focus Sash
Leaf Guard
252 Atk, 6 Def, 252 Spd
- Sleep Powder
- Substitute
- Leech Seed
- Aerial Ace
My new Jumpluff. Encore isn´t as useful as it was before... but Substitute is prooving to be a better option (based on some tests I´ve been doing).
Well, my team´s problems... are four pokemon:
- Weezing
- Scizor
- Venusaur
- Ludicolo
Specially the later two. Leech Seed can mess up a lot with my pokemon. And Venusaur and Ludicolo are able to kill Jumpluff if another pokemon is already sleeping and there´s sleep clause.
Platinum´s Scizor with Swords Dance, Roost and Bullet Punch are also very troublesome to me... I was thinking about replacing Donphan´s Knock Off with Fire Fang, so I can OHKO Scizors. But Knock Off is been so useful...
What should I do?
Bronzong
Relaxed@Lum Berry
Levitate
252 HP, 100 Atk, 158 Def
- Stealth Rock
- Gyro Ball
- Earthquake
- Payback
This Bronzong is a good starter. It can survive anything (except critical hits and OHKO moves), so it´ll surely be able to use Stealth Rock once. Of course, Taunters mess with this... but the common lead Taunters are Azelf, Aerodactyl and Weavile, which die from a single Gyro Ball (if they´re not with Focus Sash).
I like Payback to hit hard ghosts like Dusknoir that aren´t very damaged by Gyro Ball or Earthquake.
Vaporeon
Bold@Leftovers
Water Absorb
252 HP, ? Def, ? SAtk, 10 SDef
- Surf
- Ice Beam
- Hidden Power (electric)
- Wish
Okay, the EVs distribution may seen odd... but the only good Eevee with an electric HP had horrible SDef IV. I gave it 10 EVs on SDef just to make its defences equal. I don´t remember how much Def and SAtk I gave it, though, but its defences are about 211 and SAtk is about 265.
Donphan
Impish@Leftovers
Sturdy
252 HP, 6 Atk, 252 Def
- Earthquake
- Ice Shard
- Rapid Spin
- Knock Off
My pretty physical wall. With 120 base stat of Atk, it doesn´t need many EVs to be able to hit things hard with Earthquake. Rapid Spin is a must, with all those "Stealth Rockers" around. Knock Off is nice ti take out some foe´s item, like a Weezing´s Black Sludge.
Gengar
Timid@Wide Lens
Levitate
6 HP, 252 SAtk, 252 Spd
- Shadow Ball
- Focus Blast
- Thunderbolt
- Destiny Bond
Nothing resist the ghost+fighting combination. Wide Lens is there to make Focus Blast´s accuracy higher. I could also use Thunder instead of Thunderbolt, but I prefer not relying so much in my luck.
Blissey
Bold@Leftovers
Natural Cure
252 HP, 252 Def, 6 SDef
- Seismic Toss
- Counter
- Aromatherapy
- Softboiled
A rarely seen countering Blissey. It can bring down some physical sweepers by surprise when needed.
Jumpluff
Jolly@Focus Sash
Leaf Guard
252 Atk, 6 Def, 252 Spd
- Sleep Powder
- Substitute
- Leech Seed
- Aerial Ace
My new Jumpluff. Encore isn´t as useful as it was before... but Substitute is prooving to be a better option (based on some tests I´ve been doing).
Well, my team´s problems... are four pokemon:
- Weezing
- Scizor
- Venusaur
- Ludicolo
Specially the later two. Leech Seed can mess up a lot with my pokemon. And Venusaur and Ludicolo are able to kill Jumpluff if another pokemon is already sleeping and there´s sleep clause.
Platinum´s Scizor with Swords Dance, Roost and Bullet Punch are also very troublesome to me... I was thinking about replacing Donphan´s Knock Off with Fire Fang, so I can OHKO Scizors. But Knock Off is been so useful...
What should I do?