Legendary Pokémon

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Anyway, should I change anything else?
I wanted to use a pokémon with helping hand in my 2nd team, but I don't know which and which pokémon I should replace...
I thought in another team, which is also used for countering legendaries/overused pokémon.
In the first "stage" of the tournament, I and my partner may use two pokémon each; the others are reserve. I also can't use recovering moves. We can use all six pokémon and recovering moves only in the finals. So, is this team good?

Umbreon
Bold@Leftovers
6 HP, 252 Def, 252 SDef
- Helping Hand
- Toxic
- Protect
- ??
Umbreon here is for supporting the others with Helping Hand. Protect gives time for recovering HP and Toxic is useful, don't? I still don't know which last move I should put.

Charizard
Timid@??
6 HP, 252 SAtk, 252 Spd
- Flamethrower
- Dragon Claw
- Protect
- Aerial Ace
Flamethrower and Dragon Claw are there for fast-sweeping. Aerial Ace may be not very powerful, but has STAB... There aren't many good options to do with this. Charizard may counter Salamence, Lati@s, Articuno, Metagross and Jirachi.

Marowak
Careful@Thick Club
6 HP, 252 Atk, 252 SDef
Lightning Rod
- Earthquake
- Ancientpower
- Protect
- Brick Break
Lightning Rod protects my other pokémon from electric attacks (overused in double battles). Protect does Marowak stand more time in battle (so it can use more it's ability). The other moves are for sweeping, of course. Marowak can attack effectively the flying legendaries, Tyranitar, the Regis and, if I'm lucky, Metagross and Jirachi.

Gengar
Modest@Scope Lens
Levitate
6 HP, 252 SAtk, 252 Spd
- Psychic
- Thunderbolt
- Ice Punch
- Giga Drain
Thunderbolt, Ice Punch and Giga Drain may cover Marowak's weaknesses. It can also counter many legendaries.

Reserves:
Blissey
Bold@Ganlon Berry
Natural Cure
252 HP, 252 Def, 6 SDef
- Seismic Toss
- Aromatherapy
- Softboiled
- Counter
With this effort distribution, Blissey can bear any move that isn't a fighting one (she beared Metagross' Meteor Mash and Salamence's Aerial Ace!) Counter is deadly and Seismic Toss deliver some damage in special sweepers. I know that Leftovers suit better for Blissey, but I can't use the same item twice in the tournament.

I still don't know what I should use for last. Maybe:

Milotic
Bold@??
252 HP, I don't remember the efforts in def and satk, but they are (in lv.100) 225 and 280, more or lass.
- Waterfall
- Ice Beam
- Recover
- Mirror Coat
With these efforts in HP, Milotic can KO a special sweeper with Mirror Coat. Without Rain Dance, there's no sence in using Surf and Hydro Pump's accuracy is low.
I'll maybe replace this one with Vaporeon, Politoed or Gorebyss, I'm still thinking...

Wow! I've wrotten a lot! Anyway... what do you think about this?
Aluado Wrote:I thought in another team, which is also used for countering legendaries/overused pokémon.
In the first "stage" of the tournament, I and my partner may use two pokémon each; the others are reserve. I also can't use recovering moves. We can use all six pokémon and recovering moves only in the finals. So, is this team good?

Umbreon
Bold@Leftovers
6 HP, 252 Def, 252 SDef
- Helping Hand
- Toxic
- Protect
- Wish/Taunt, maybe?
Umbreon here is for supporting the others with Helping Hand. Protect gives time for recovering HP and Toxic is useful, don't? I still don't know which last move I should put.
Wish+Protect is usually the best way to go. Taunt to prevent people from Protecting when one of your Pokemon is gonna explode next turn Wink

Charizard
Timid@??
6 HP, 252 SAtk, 252 Spd
- Flamethrower
- Dragon Claw
- Protect
- Aerial Ace
Flamethrower and Dragon Claw are there for fast-sweeping. Aerial Ace may be not very powerful, but has STAB... There aren't many good options to do with this. Charizard may counter Salamence, Lati@s, Articuno, Metagross and Jirachi.

Bellyzard ftw:
~ Belly Drum
~ Substitute
~ HP Flying /Earthquake/Return
~ Fire Blast
@Salac Berry
Max Attack and Speed, rest in SpA. Unless you want to do more with Fire Blast.
idk how well it'll do in 2v2, it's worth a shot I guess >_>


Marowak
Careful@Thick Club
6 HP, 252 Atk, 252 SDef
Lightning Rod
- Earthquake
- Ancientpower
- Protect
- Brick Break
Lightning Rod protects my other pokémon from electric attacks (overused in double battles). Protect does Marowak stand more time in battle (so it can use more it's ability). The other moves are for sweeping, of course. Marowak can attack effectively the flying legendaries, Tyranitar, the Regis and, if I'm lucky, Metagross and Jirachi.
Good.

Gengar
Modest@Scope Lens
Levitate
6 HP, 252 SAtk, 252 Spd
- Psychic
- Thunderbolt
- Ice Punch
- Giga Drain
Thunderbolt, Ice Punch and Giga Drain may cover Marowak's weaknesses. It can also counter many legendaries.
Good, maybe plug Sub in there somewhere just to make him even more of a pain Wink

Reserves:
Blissey
Bold@Ganlon Berry
Natural Cure
252 HP, 252 Def, 6 SDef
- Seismic Toss
- Aromatherapy
- Softboiled
- Counter
With this effort distribution, Blissey can bear any move that isn't a fighting one (she beared Metagross' Meteor Mash and Salamence's Aerial Ace!) Counter is deadly and Seismic Toss deliver some damage in special sweepers. I know that Leftovers suit better for Blissey, but I can't use the same item twice in the tournament.
Good

I still don't know what I should use for last. Maybe:

Milotic
Bold@??
252 HP, I don't remember the efforts in def and satk, but they are (in lv.100) 225 and 280, more or lass.
- Waterfall
- Ice Beam
- Recover
- Mirror Coat
With these efforts in HP, Milotic can KO a special sweeper with Mirror Coat. Without Rain Dance, there's no sence in using Surf and Hydro Pump's accuracy is low.
I'll maybe replace this one with Vaporeon, Politoed or Gorebyss, I'm still thinking...
I was gonna mention how Surf would have normal power in rain, but Waterfall is good for when you're not facing a Rain Dance team.
Wow! I've wrotten a lot! Anyway... what do you think about this?

I don't really know a whole lot about the 2v2 metagame. Just watch out for Exploders.
Belly Drum isn't good in double battles. Did you forget I'm fighting two foes at the same time??? If Charizard is attacked by both...
Aluado Wrote:Belly Drum isn't good in double battles. Did you forget I'm fighting two foes at the same time??? If Charizard is attacked by both...
Well, at least replace AA with Return. AA's Base Power with STAB is 90, ans Return's Base Power at max happiness is 102.
All right, I'll think about this one, thanks!
There are so many strategies to try in double battles that I almost don't know what to do, ex: Dusclops with Earthquake and Imprision, Wobbuffet + Politoed (Perish Song+Shadow Tag+Damp), Dusclops + Slaking (Skill Swap)...
I'm thinking in replacing Milotic, so I would have the same number of physical and special sweepers. But should I replace it with Forretress or Scizor? Here are the movesets:
Forretress
- Explosion
- Protect
- Toxic
- Reflect/Light Screen
I'm still thinking about the nature and efforts.

Scizor
- Silver Wind
- Steel Wing
- Agility
- Protect

One more thing: I'll replace Umbreon's Taunt with Sunny Day, so I can boost Charizard's power and minimize water move's power.
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