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Pokemon of the Week RS: Alakazam

by Eraleas

Alakazam Artwork

General info

Type
Psychic
Immunities
Resistances
Fighting Psychic
Weaknesses
Bug Ghost Dark
Abilities
Synchronize When this Pokémon becomes poisoned, paralyzed, or brunred, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be poisoned, and Limber ability Pokémon cannot be paralyzed. If the Pokémon is in the lead spot, chance of encountering a wild Pokémon with the same nature will be 50%.
or Inner Focus This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Base Stats
HP
55
Attack
50
Defense
45
Sp.Atk
135
Sp.Def
85
Speed
120
Description
Alakazam a very popular Psychic type Pokémon despite its horrible Defense and Hit Points. It excels in Speed and Special Attack which, along with his varied movepool, make him one of the best Special Sweepers around.
Strategy against Alakazam
Alakazam’s main weakness is his Defense which teamed with his low Hit Points mean an almost instant KO. However, Alakazam is extremely fast and is able to avoid most attacks targeted at it. Fast and powerful Pokémon like Aerodactyl are one of the best ways to turn the tables around. The use of Extremespeed is also considerably good, especially when STAB-ed.
Online Pokédex
Info
Flavour
Imagery
Breeding
Stats
Moves
Location

Role #1: Special Sweeper

Item Held
Sprite of Petaya BerryPetaya Berry (Special Attack increases when Hit Points drop low)
Nature
Timid (+Speed –Attack)
Effort Points
252 Special Attack, 252 Speed, 6 HP
Moveset
Strategy
This is one of the most usual Alakazam’s movesets seen around making use of Calm Mind to further boost its special stats, followed by the powerful Psychic attack and two of the element punches, mainly depending on the rest of your teams. I would recommend Ice and Thunder over Fire Punch. If you don’t like Calm Mind you could of course, replace it with the third elemental punch.

Role #2: Trickbander

Item Held
Sprite of Choice BandChoice Band (Powers up one move, which becomes the only usable one.)
Nature
Timid (+Speed –Attack)
Effort Points
252 Speed, 129 Defense, 129 Special Attack
Moveset
Strategy
This moveset is less common but it actually works. Use Trick to swap the Choice Band you are holding and follow up with either Encore or Disable, Encore being way more accurate. Be very careful when using this tactic! Using it against a Physical Sweeper would most probably mean suicide and you should always predict a switch after this. It would be best combined with Umbreon’s Mean Look and Baton Pass combo.

Egg Moves

These are the moves Abra can learn through breeding with Pokémon of the Humanshape Egg Group. Click here for the Pokémon it can get them from.

Training Grounds

This section is to advise you on the areas in which you can train for the acquisition of the Effort Points presented above. It is recommended you use 10 vitamins on the stat you desire to raise. Do not use vitamins on stats that require less than 100 Effort Points. Equip the Macho Brace on your Pokémon to speed up the process even more.

Ruby/Sapphire/Emerald
HP
Rusturf Tunner [Wishmur +1]
Defense
Any Diving Route [Clamperl +1]
Granite Cave [Aron +1]
Special Attack
Route 113 [Spinda +1]
Speed
Route 118 [Elektrike +1] [Manectric +2] [Zigzagoon +1] [Linoone +2] [Wingull +1]
Fire Red/Leaf Green
HP
Viridian Forest [Caterpie +1]
Defense
Viridian Forest [Metapod +2] [Kakuna +2]
Special Attack
Pokémon Tower [Gastly +1] [Haunter +2]
Speed
Route 1 [Pidgey +1] [Rattata +1]
Diglett’s Cave [Diglett +1] [Dugtrio +2]

Contests

Item Held
Sprite of Blue ScarfBlue Scarf
Nature
Mild, Modest, Rash or Quiet
Contest Moveset
Fire Punch [Beauty]
Ice Punch [Beauty]
Sunny Day [Beauty]

Shock Wave [Cool]

The main purpose of the above moveset is to use the excellent Beauty combo Fire Punch and Ice Punch make with each other. Not only are they both Beauty moves with a very good appeal, but they both are part of the combo which means that they should be used every two rounds. Sunny Day is there in case you need it and combos with Fire Punch, while Shock Wave is there as a filler, just in case you wish to use it when placed first in the turn of appeals.

Useful Links: If you are not familiar with game language used above, read through the
Stats & Training Guide, the Team Building Guide and the Egg Group Guide. More guides shall be added soon to help you out. If you have suggestions on additional movesets for either Battles or Contests, please post them in the Comments section. I will then evaluate them and probably add some of them, giving you credit.