“The Website Previously Known as Legendary Pokémon.”

Elements, Legacy

Normal Type

by Eraleas

The Nature of Normal

What is normal? Clearly, Normal is not an element but simply a state of being of a living or non-living item. It’s whatever is being kept in balance in terms of logic and physics. For instance, it’s not something too hot or too cold, too hard or too soft, too slow or too rapid, too big or too small; it’s everything in between! Normal is what is called the state of an item which is believed to balance between generally imposed beliefs, usually compared to the human kind. For example, the water could have a normal temperature for the human kind when it doesn’t exceed what the main body receiver, the skin, affords. So balance it is, and we shall see that this is also a fact that has been replicated into the Pokémon games as well!

Normal in the Games

Commonly known as the “unspecialized” type, Normal is considered to be the base of all, as its category includes a vast number of moves which have many, various and interesting effects, as well as many Pokémon. Thus, Normal is a type which could easily bear the title of the most versatile type in the games.

Normal Type Pokémon

Resist (x½)
Are Weak to (x2)
Fighting
Are Immune to (x0)
Ghost
Average Stats
HP
76
Attack
66
Defense
56
Sp.Atk
54
Sp.Def
61
Speed
63

As you can see from above, defensively Normal Type is one of the best around as it is weak to only one type (Fighting) and immune to another (Ghost). Due to this fact, no resistances have been given to it, although this is often good as only the Defenses of the Pokémon are taken into consideration when determining final damage. They are characterized by the big amount of Hit Points they usually have, very decent Defenses as well as good Attacking stats. Normal types are known to be able to learn many types of attacks, including the majority of all other types, which is the reason why Normal types are considered to be so versatile and balanced.

Normal Type Pokémon do not fall under a particular Egg Group; the most common being Ground with 39, Flying with 19 and Fairy with 13 Pokémon. Normal types are so varied that even their Abilities do not fall under a certain category, with Run Away, Pick Up and Cute Charm being the most common while their colors may vary from white to pink and brown. Additionally, 36 Pokémon belong to a 2-stage evolutionary line, 27 of them to a 3-stage evolutionary line, while 16 Pokémon do not evolve at all.

Normal Pokémon List

There is a total of 80 Pokémon species out of 493 that belong to the Normal Type; 59 of them are pure Normal Types, while the rest, have Normal as their primary type. There are no Pokémon with Normal as their secondary type as of date.

Results
No. Name Type(s) HP ATK DEF SP.ATK SP.DEF SPD E.P. S.S.
80 Pokémon in total
16 Pidgey11 Normal / Flying 40 45 40 35 35 56 ˍˍˍˍˍ1 251
17 Pidgeotto12 Normal / Flying 63 60 55 50 50 71 ˍˍˍˍˍ2 349
18 Pidgeot13 Normal / Flying 83 80 75 70 70 91 ˍˍˍˍˍ3 469
19 Rattata14 Normal 30 56 35 25 35 72 ˍˍˍˍˍ1 253
20 Raticate15 Normal 55 81 60 50 70 97 ˍˍˍˍˍ2 413
21 Spearow16 Normal / Flying 40 60 30 31 31 70 ˍˍˍˍˍ1 262
22 Fearow17 Normal / Flying 65 90 65 61 61 100 ˍˍˍˍˍ2 442
35 Clefairy18 Normal 70 45 48 60 65 35 2ˍˍˍˍˍ 323
36 Clefable19 Normal 95 70 73 85 90 60 3ˍˍˍˍˍ 473
39 Jigglypuff20 Normal 115 45 20 45 25 20 2ˍˍˍˍˍ 270
40 Wigglytuff21 Normal 140 70 45 75 50 45 3ˍˍˍˍˍ 425
52 Meowth22 Normal 40 45 35 40 40 90 ˍˍˍˍˍ1 290
53 Persian23 Normal 65 70 60 65 65 115 ˍˍˍˍˍ2 440
83 Farfetch’d24 Normal / Flying 52 65 55 58 62 60 ˍ1ˍˍˍˍ 352
84 Doduo25 Normal / Flying 35 85 45 35 35 75 ˍ1ˍˍˍˍ 310
85 Dodrio26 Normal / Flying 60 110 70 60 60 100 ˍ2ˍˍˍˍ 460
108 Lickitung27 Normal 90 55 75 60 75 30 2ˍˍˍˍˍ 385
113 Chansey28 Normal 250 5 5 35 105 50 2ˍˍˍˍˍ 450
115 Kangaskhan29 Normal 105 95 80 40 80 90 2ˍˍˍˍˍ 490
128 Tauros30 Normal 75 100 95 40 70 110 ˍ1ˍˍˍ1 490
132 Ditto31 Normal 48 48 48 48 48 48 1ˍˍˍˍˍ 288
133 Eevee32 Normal 55 55 50 45 65 55 ˍˍˍˍ1ˍ 325
137 Porygon33 Normal 65 60 70 85 75 40 ˍˍˍ1ˍˍ 395
143 Snorlax34 Normal 160 110 65 65 110 30 2ˍˍˍˍˍ 540
161 Sentret35 Normal 35 46 34 35 45 20 ˍ1ˍˍˍˍ 215
162 Furret36 Normal 85 76 64 45 55 90 ˍˍˍˍˍ2 415
163 Hoothoot37 Normal / Flying 60 30 30 36 56 50 1ˍˍˍˍˍ 262
164 Noctowl38 Normal / Flying 100 50 50 76 96 70 2ˍˍˍˍˍ 442
173 Cleffa39 Normal 50 25 28 45 55 15 ˍˍˍˍ1ˍ 218
174 Igglybuff40 Normal 90 30 15 40 20 15 1ˍˍˍˍˍ 210
175 Togepi41 Normal 35 20 65 40 65 20 ˍˍˍˍ1ˍ 245
176 Togetic42 Normal / Flying 55 40 85 80 105 40 ˍˍˍˍ2ˍ 405
190 Aipom43 Normal 55 70 55 40 55 85 ˍˍˍˍˍ1 360
203 Girafarig44 Normal / Psychic 70 80 65 90 65 85 ˍˍˍ2ˍˍ 455
206 Dunsparce45 Normal 100 70 70 65 65 45 1ˍˍˍˍˍ 415
209 Snubbull46 Normal 60 80 50 40 40 30 ˍ1ˍˍˍˍ 300
210 Granbull47 Normal 90 120 75 60 60 45 ˍ2ˍˍˍˍ 450
216 Teddiursa48 Normal 60 80 50 50 50 40 ˍ1ˍˍˍˍ 330
217 Ursaring49 Normal 90 130 75 75 75 55 ˍ2ˍˍˍˍ 500
233 Porygon250 Normal 85 80 90 105 95 60 ˍˍˍ2ˍˍ 515
234 Stantler51 Normal 73 95 62 85 65 85 ˍ1ˍˍˍˍ 465
235 Smeargle52 Normal 55 20 35 20 45 75 ˍˍˍˍˍ1 250
241 Miltank53 Normal 95 80 105 40 70 100 ˍˍ2ˍˍˍ 490
242 Blissey54 Normal 255 10 10 75 135 55 3ˍˍˍˍˍ 540
263 Zigzagoon55 Normal 38 30 41 30 41 60 ˍˍˍˍˍ1 240
264 Linoone56 Normal 78 70 61 50 61 100 ˍˍˍˍˍ2 420
276 Taillow57 Normal / Flying 40 55 30 30 30 85 ˍˍˍˍˍ1 270
277 Swellow58 Normal / Flying 60 85 60 50 50 125 ˍˍˍˍˍ2 430
287 Slakoth59 Normal 60 60 60 35 35 30 1ˍˍˍˍˍ 280
288 Vigoroth60 Normal 80 80 80 55 55 90 ˍˍˍˍˍ2 440
289 Slaking61 Normal 150 160 100 95 65 100 3ˍˍˍˍˍ 670
293 Whismur62 Normal 64 51 23 51 23 28 1ˍˍˍˍˍ 240
294 Loudred63 Normal 84 71 43 71 43 48 2ˍˍˍˍˍ 360
295 Exploud64 Normal 104 91 63 91 63 68 3ˍˍˍˍˍ 480
298 Azurill65 Normal 50 20 40 20 40 20 1ˍˍˍˍˍ 190
300 Skitty66 Normal 50 45 45 35 35 50 ˍˍˍˍˍ1 260
301 Delcatty67 Normal 70 65 65 55 55 70 1ˍˍˍˍ1 380
327 Spinda68 Normal 60 60 60 60 60 60 ˍˍˍ1ˍˍ 360
333 Swablu69 Normal / Flying 45 40 60 40 75 50 ˍˍˍˍ1ˍ 310
335 Zangoose70 Normal 73 115 60 60 60 90 ˍ2ˍˍˍˍ 458
351 Castform71 Normal 70 70 70 70 70 70 1ˍˍˍˍˍ 420
352 Kecleon72 Normal 60 90 70 60 120 40 ˍˍˍˍ1ˍ 440
396 Starly73 Normal / Flying 40 55 30 30 30 60 ˍˍˍˍˍ1 245
397 Staravia74 Normal / Flying 55 75 50 40 40 80 ˍˍˍˍˍ2 340
398 Staraptor75 Normal / Flying 85 120 70 50 50 100 ˍ3ˍˍˍˍ 475
399 Bidoof76 Normal 59 45 40 35 40 31 1ˍˍˍˍˍ 250
400 Bibarel77 Normal / Water 79 85 60 55 60 71 ˍ2ˍˍˍˍ 410
424 Ambipom78 Normal 75 100 66 60 66 115 ˍˍˍˍˍ2 482
427 Buneary79 Normal 55 66 44 44 56 85 ˍˍˍˍˍ1 350
428 Lopunny80 Normal 65 76 84 54 96 105 ˍˍˍˍˍ2 480
431 Glameow81 Normal 49 55 42 42 37 85 ˍˍˍˍˍ1 310
432 Purugly82 Normal 71 82 64 64 59 112 ˍˍˍˍˍ2 452
440 Happiny83 Normal 100 5 5 15 65 30 1ˍˍˍˍˍ 220
441 Chatot84 Normal / Flying 76 65 45 92 42 91 ˍ1ˍˍˍˍ 411
446 Munchlax85 Normal 135 85 40 40 85 5 1ˍˍˍˍˍ 390
463 Lickilicky86 Normal 110 85 95 80 95 50 3ˍˍˍˍˍ 515
468 Togekiss87 Normal / Flying 85 50 95 120 115 80 ˍˍˍ21ˍ 545
474 Porygon-Z88 Normal 85 80 70 135 75 90 ˍˍˍ3ˍˍ 535
486 Regigigas89 Normal 110 160 110 80 110 100 ˍ3ˍˍˍˍ 670
493 Arceus90 Normal 120 120 120 120 120 120 3ˍˍˍˍˍ 720

Normal Type Attacks

Are Super Effective against (x2)
Are Not Very Effective against (x½)
Rock Steel
Have No Effect against (x0)
Ghost

Normal Type attacks perform well in battle as only two types resist them; Rock and Steel. With an array of various effects, Normal Type moves can deal high amounts of damage to most of the types, particularly if used by Pokémon with high offensive stats, as well as with the Same Type Attack Bonus that Normal Types obtain, as this will increase the damage dealt to even highest levels.

Normal attacks usually utilize the user’s body parts in order to attack, such as claws (Slash, Scratch, Fury Swipes), head (Headbutt), arm or foot (Focus Punch, Mega Kick), tail (Slam) or even the whole body mass (Body Slam, Tackle). Others control sound waves (Sonicboom, Uproar), natural charm (Sweet Kiss, Charm) while there are also attacks that manipulate pure energy (Hyper Beam and Tri Attack).

Since Normal as a type has such a wide array of moves, Normal attacks can have a wide variety of effects. Some attacks can work as either buffs (Swords Dance, Agility) or debuffs (Screech, Charm), affect the user’s evasion (Double Team, Minimize) and even protect (Protect, Substitute) or restore the user’s health (Softboiled, Recover). The Normal type contains many attacks that strike consecutively on the same round (Double Slap, Spike Cannon), attacks that rely on the user’s happiness (Return, Frustration), attacks which cause the user to destroy itself in the process (Explosion, Selfdestruct), attacks that rely on the user’s health (Endeavor, Flail) or condition (Endeavor) as well as moves which rely on conditions such as luck (Metronome), the user’s individual values (Hidden Power), terrain (Nature Power) or even held items (Natural Gift). Briefly, Normal type attacks are known for their variety of effects, each of them being trickier than the other.

Normal Type Attack List

Out of a total of 467 attacks so far, 152 of them fall under this category. This means that almost 2/5 of the total amount of attacks are of the Normal Type! More precisely, 77 of them are non-damaging moves, 61 are Physical attacks, while only 14 of them are Special moves. Contest-wise, 41 attacks are classified as Cute, 33 as Tough, 32 as Cool, 26 as Smart and 20 as Beauty types.

Results
No. Move Name Type Cat. Pw. Acc. PP Eff.% C.Type Appeal
152 attacks in total
1 Pound6 Normal Physical 40 100 35 Tough ♥♥♥
The foe is physically pounded with a long tail or a foreleg, etc.
No Added Effect.
3 Doubleslap7 Normal Physical 15 85 10 Tough ♥♥
The foe is slapped repeatedly, back and forth, two to five times in a row.
Can be used twice consecutively.
4 Comet Punch8 Normal Physical 18 85 15 Tough ♥♥
The foe is hit with a flurry of punches that strike two to five times in a row.
Can be used twice consecutively.
5 Mega Punch9 Normal Physical 80 85 20 Tough ♥♥
The foe is slugged by a punch thrown with muscle-packed power.
Points +2 if last to appeal.
6 Pay Day10 Normal Physical 40 100 20 Smart
Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.
Points +3 if lowest number of points in that turn.
10 Scratch11 Normal Physical 40 100 35 Tough ♥♥♥
Hard, pointed, and sharp claws rake the foe to inflict damage.
No Added Effect.
11 Vicegrip12 Normal Physical 55 100 30 Tough ♥♥♥
Huge, impressive pincers grip and squeeze the foe.
No Added Effect.
12 Guillotine13 Normal Physical ?? 30 5 Cool
A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
Points +15 if all pokemon appeal to the same judge.
13 Razor Wind14 Normal Special 80 100 10 Cool
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
Points +3 if appeals to the same judge with other pokemon.
14 Swords Dance15TM75 Normal Other 30 Beauty
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
Points of next appeal doubles.
15 Cut16HM01 Normal Physical 50 95 30 Cool ♥♥♥
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
No Added Effect.
18 Whirlwind17 Normal Other 100 20 Smart
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Points +15 if all pokemon appeal to the same judge.
20 Bind18 Normal Physical 15 75 20 Tough
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
First to appeal +1.
21 Slam19 Normal Physical 80 75 20 Tough ♥♥♥
The foe is slammed with a long tail, vines, etc., to inflict damage.
No Added Effect.
23 Stomp20 Normal Physical 65 100 20 30 Tough ♥♥♥
The foe is stomped with a big foot. It may also make the target flinch.
No Added Effect.
25 Mega Kick21 Normal Physical 120 75 5 Cool ♥♥
The foe is attacked by a kick launched with muscle-packed power.
Points +2 if last to appeal.
29 Headbutt22 Normal Physical 70 100 15 30 Tough ♥♥♥
The user sticks its head out and rams straight forward. It may make the foe flinch.
No Added Effect.
30 Horn Attack23 Normal Physical 65 100 25 Cool ♥♥♥
The foe is jabbed with a sharply pointed horn to inflict damage.
No Added Effect.
31 Fury Attack24 Normal Physical 15 85 20 Cool ♥♥
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
Can be used twice consecutively.
32 Horn Drill25 Normal Physical ?? 30 5 Cool
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
Points +15 if all pokemon appeal to the same judge.
33 Tackle26 Normal Physical 35 95 35 Tough ♥♥♥
A physical attack in which the user charges and slams into the foe with its whole body.
No Added Effect.
34 Body Slam27 Normal Physical 85 100 15 30 Tough ♥♥♥
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
No Added Effect.
35 Wrap28 Normal Physical 15 85 20 Tough
A long body or vines are used to wrap and squeeze the foe for two to five turns.
First to appeal +1.
36 Take Down29 Normal Physical 90 85 20 Tough ♥♥♥
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
No Added Effect.
37 Thrash30 Normal Physical 90 100 20 Tough ♥♥
The user rampages and attacks for two to three turns. It then becomes confused, however.
Can be used twice consecutively.
38 Double-edge31 Normal Physical 120 100 15 Tough
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Points +15 if all pokemon appeal to the same judge.
39 Tail Whip32 Normal Other 100 30 Cute ♥♥
The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.
Pokemon after self cannot lower any voltage in that turn.
43 Leer33 Normal Other 100 30 Cool ♥♥
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
Pokemon after self cannot lower any voltage in that turn.
45 Growl34 Normal Other 100 40 Cute ♥♥
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
Pokemon after self cannot lower any voltage in that turn.
46 Roar35TM05 Normal Other 100 20 Cool ♥♥
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Pokemon after self cannot lower any voltage in that turn.
47 Sing36 Normal Other 55 15 Cute ♥♥
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
Pokemon after self cannot lower any voltage in that turn.
48 Supersonic37 Normal Other 55 20 Smart ♥♥
The user generates odd sound waves from its body. It may confuse the target.
Pokemon after self cannot lower any voltage in that turn.
49 Sonicboom38 Normal Special ?? 90 20 Cool ♥♥♥
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
No Added Effect.
50 Disable39 Normal Other 80 20 Smart ♥♥
For several turns, this move prevents the foe from using the move it last used.
Pokemon after self cannot lower any voltage in that turn.
63 Hyper Beam40TM15 Normal Special 150 90 5 Cool ♥♥
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Points +3 if previous pokemon reaches max voltage of a judge.
70 Strength41HM04 Normal Physical 80 100 15 Tough ♥♥♥
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
No Added Effect.
74 Growth42 Normal Other 40 Beauty
The user’s body is forced to grow all at once. It raises the Sp. Atk stat.
Points of next appeal doubles.
98 Quick Attack43 Normal Physical 40 100 30 Cool ♥♥
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Appeals first in the next turn.
99 Rage44 Normal Physical 20 100 20 Cool
While this move is in use, it gains attack power each time the user is hit in battle.
Points of next appeal doubles.
102 Mimic45 Normal Other 10 Cute
The user copies the move last used by the foe. The move can be used for the rest of the battle.
Receives voltage points if previous pokemon reaches max voltage.
103 Screech46 Normal Other 85 40 Smart ♥♥
An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
Lowers voltage of all judges by 1.
104 Double Team47TM32 Normal Other 15 Cool ♥♥
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Appeals first in the next turn.
105 Recover48 Normal Other 10 Smart
A self-healing move. The user restores its own HP by up to half of its max HP.
Points equal to the voltage of the judge.
106 Harden49 Normal Other 30 Tough ♥♥
The user stiffens all the muscles in its body to raise its Defense stat.
Pokemon after self cannot raise any voltage in that turn.
107 Minimize50 Normal Other 20 Cute ♥♥
The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.
Pokemon after self cannot raise any voltage in that turn.
108 Smokescreen51 Normal Other 100 20 Smart ♥♥
The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy.
Lowers voltage of all judges by 1.
111 Defense Curl52 Normal Other 40 Cute ♥♥
The user curls up to conceal weak spots and raise its Defense stat.
Pokemon after self cannot raise any voltage in that turn.
116 Focus Energy53 Normal Other 30 Cool
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
Points of next appeal doubles.
117 Bide54 Normal Physical ?? 10 Tough ♥♥
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Points doubles if last to appeal.
118 Metronome55 Normal Other 10 Cute ♥♥
The user waggles a finger and stimulates the brain into randomly using nearly any move.
Order of appealing is random in the next turn.
120 Selfdestruct56 Normal Physical 200 100 5 Beauty
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
Points +15 if all pokemon appeal to the same judge.
121 Egg Bomb57 Normal Physical 100 75 10 Tough ♥♥♥
A large egg is hurled with maximum force at the foe to inflict damage.
No Added Effect.
129 Swift58 Normal Special 60 20 Cool ♥♥
Star-shaped rays are shot at the foe. This attack never misses.
Points +2 if first to appeal.
130 Skull Bash59 Normal Physical 100 100 15 100 Tough
The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
Points +3 if appeals to the same judge with other pokemon.
131 Spike Cannon60 Normal Physical 20 100 15 Cool ♥♥
Sharp spikes are fired at the foe to strike two to five times in rapid succession.
Can be used twice consecutively.
132 Constrict61 Normal Physical 10 100 35 10 Tough
The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.
First to appeal +1.
135 Softboiled62 Normal Other 10 Beauty
The user restores its own HP by up to half of its max HP. May be used in the field to heal HP.
Points equal to the voltage of judge.
137 Glare63 Normal Other 75 30 Tough ♥♥
The user intimidates the foe with the pattern on its belly to cause paralysis.
Pokemon after self cannot lower any voltage in that turn.
140 Barrage64 Normal Physical 15 85 20 Tough ♥♥
Round objects are hurled at the foe to strike two to five times in a row.
Can be used twice consecutively.
142 Lovely Kiss65 Normal Other 75 10 Beauty ♥♥
With a scary face, the user forces a kiss on the foe. It may make the target fall asleep.
Pokemon after self cannot lower any voltage in that turn.
144 Transform66 Normal Other 10 Smart
The user transforms into a copy of the foe right down to having the same move set.
Points +3 if lowest number of points in that turn.
146 Dizzy Punch67 Normal Physical 70 100 10 20 Cool
The foe is hit with a rhythmically launched punch that may also leave it confused.
Points equal 4 minus voltage of judge.
148 Flash68TM70 Normal Other 100 20 Beauty ♥♥
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
Lowers voltage of all judges by 1.
150 Splash69 Normal Other 40 Cute
The user just flops and splashes around to no effect at all…
Points equal 4 minus voltage of judge.
153 Explosion70TM64 Normal Physical 250 100 5 Beauty
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
Points +15 if all pokemon appeal to the same judge.
154 Fury Swipes71 Normal Physical 18 80 15 Tough ♥♥
The foe is raked with sharp claws or scythes for two to five times in quick succession.
Can be used twice consecutively.
158 Hyper Fang72 Normal Physical 80 90 15 10 Cool ♥♥
The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
Points +2 if last to appeal.
159 Sharpen73 Normal Other 30 Cute
The user reduces its polygon count to make itself more jagged, raising the Attack stat.
Points of next appeal doubles.
160 Conversion74 Normal Other 30 Beauty
The user changes its type to become the same type as one of its moves.
Points +3 if lowest number of points in that turn.
161 Tri Attack75 Normal Special 80 100 10 20 Beauty ♥♥♥
The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.
No Added Effect.
162 Super Fang76 Normal Physical ?? 90 10 Tough ♥♥♥
The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
No Added Effect.
163 Slash77 Normal Physical 70 100 20 Cool ♥♥♥
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
No Added Effect.
164 Substitute78TM90 Normal Other 10 Smart
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Points +3 if lowest number of points in that turn.
165 Struggle79 Normal Physical 50 1 Cool
An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
No Effect.
166 Sketch80 Normal Other 1 Smart
It enables the user to learn a move used by the foe. Once used, the move Sketch disappears.
Points +3 if lowest number of points in that turn.
170 Mind Reader81 Normal Other 5 Smart
The user senses the foe’s movements with its mind to ensure its next attack does not miss.
Points +3 if two pokemon raise a judge’s voltage consecutively.
173 Snore82 Normal Special 40 100 15 30 Cute ♥♥♥
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
No Added Effect.
175 Flail83 Normal Physical ?? 100 15 Cute ♥♥
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Points doubles if last to appeal.
176 Conversion 284 Normal Other 30 Beauty
The user changes its type to make itself resistant to the type of the attack it last took.
Points +3 if lowest number of points in that turn.
182 Protect85TM17 Normal Other 10 Cute
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Points equal 4 minus voltage of judge.
184 Scary Face86 Normal Other 90 10 Tough ♥♥
The user frightens the foe with a scary face to sharply reduce its Speed stat.
Appeals last in the next turn.
186 Sweet Kiss87 Normal Other 75 10 Cute ♥♥
The user kisses the foe with a sweet, angelic cuteness that causes confusion.
Pokemon after self cannot lower any voltage in that turn.
187 Belly Drum88 Normal Other 10 Cute
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Points of next appeal doubles.
193 Foresight89 Normal Other 40 Smart
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Points +3 if two pokemon raise a judge’s voltage consecutively.
195 Perish Song90 Normal Other 5 Beauty ♥♥
Any Pokémon that hears this song faints in three turns unless it switches out of battle.
Lowers voltage of all judges by 1.
199 Lock-on91 Normal Other 5 Smart ♥♥
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
Points +3 if two pokemon raise a judge’s voltage consecutively.
203 Endure92TM58 Normal Other 10 Tough ♥♥
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Pokemon after self cannot raise any voltage in that turn.
204 Charm93 Normal Other 100 20 Cute ♥♥
The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
Pokemon after self cannot lower any voltage in that turn.
206 False Swipe94TM54 Normal Physical 40 100 40 Cool
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
Points equal 4 minus voltage of judge.
207 Swagger95TM87 Normal Other 90 15 Cute ♥♥
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
Pokemon after self cannot lower any voltage in that turn.
208 Milk Drink96 Normal Other 10 Cute
The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.
Points equal to the voltage of judge.
212 Mean Look97 Normal Other 5 Beauty ♥♥
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
Lowers voltage of all judges by 1.
213 Attract98TM45 Normal Other 100 15 Cute ♥♥
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
Pokemon after self cannot lower any voltage in that turn.
214 Sleep Talk99TM82 Normal Other 10 Cute ♥♥♥
While it is asleep, the user randomly uses one of the moves it knows.
No Added Effect.
215 Heal Bell100 Normal Other 5 Beauty
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Points equal to the voltage of the judge.
216 Return101TM27 Normal Physical ?? 100 20 Cute ♥♥
A full-power attack that grows more powerful the more the user likes its Trainer.
Points +2 if first to appeal.
217 Present102 Normal Physical ?? 90 15 Cute
The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
Points equal 4 minus voltage of judge.
218 Frustration103TM21 Normal Physical ?? 100 20 Cute ♥♥
A full-power attack that grows more powerful the less the user likes its Trainer.
Points +2 if last to appeal.
219 Safeguard104TM20 Normal Other 25 Beauty ♥♥
The user creates a protective field that prevents status problems for five turns.
Pokemon after self cannot raise any voltage in that turn.
220 Pain Split105 Normal Other 20 Smart ♥♥
The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.
Lowers voltage of all judges by 1.
226 Baton Pass106 Normal Other 40 Cute
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Points equal 4 minus voltage of judge.
227 Encore107 Normal Other 100 5 Cute
The user compels the foe to keep using only the move it last used for two to six turns.
Points +3 if two pokemon raise a judge’s voltage consecutively.
229 Rapid Spin108 Normal Physical 20 100 40 Cool ♥♥
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Points +2 if first to appeal.
230 Sweet Scent109 Normal Other 100 20 Cute ♥♥
A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.
Pokemon after self cannot lower any voltage in that turn.
234 Morning Sun110 Normal Other 5 Beauty
The user restores its own HP. The amount of HP regained varies with the weather.
number of points is equal to the voltage of the judge.
236 Moonlight111 Normal Other 5 Beauty
The user restores its own HP. The amount of HP regained varies with the weather.
number of points is equal to the voltage of the judge.
237 Hidden Power112TM10 Normal Special ?? 100 15 Smart
A unique attack that varies in type and intensity depending on the Pokémon using it.
Points +3 if lowest number of points in that turn.
244 Psych Up113TM77 Normal Other 10 Smart
The user hypnotizes itself into copying any stat change made by the foe.
Points of next appeal doubles.
245 Extremespeed114 Normal Physical 80 100 5 Cool ♥♥
The user charges the foe at blinding speed. This attack always goes before any other move.
Appeals first in the next turn.
252 Fake Out115 Normal Physical 40 100 10 100 Cute ♥♥
An attack that hits first and makes the target flinch. This move works only on the first turn.
Points +2 if first to appeal.
253 Uproar116 Normal Special 50 100 10 Cute ♥♥
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Lowers voltage of all judges by 1.
254 Stockpile117 Normal Other 20 Tough
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Points of next appeal doubles.
255 Spit Up118 Normal Special ?? 100 10 Tough ♥♥
The power stored using the move Stockpile is released at once in an attack.
Points +2 if last to appeal.
256 Swallow119 Normal Other 10 Tough
The power stored using the move Stockpile is absorbed by the user to heal its HP.
Points equal to the voltage of the judge.
263 Facade120TM42 Normal Physical 70 100 20 Cute ♥♥
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
Points doubles if last to appeal.
265 Smellingsalt121 Normal Physical 60 100 10 Smart
This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.
Points equal 4 minus voltage of judge.
266 Follow Me122 Normal Other 20 Cute ♥♥
The user draws attention to itself, making all foes take aim only at the user.
Order of appealing is random in the next turn.
267 Nature Power123 Normal Other 20 Beauty ♥♥
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
Order of appealing is random in the next turn.
270 Helping Hand124 Normal Other 20 Smart
A move that boosts the power of the ally’s attack in a Double Battle.
Points +3 if two pokemon raise a judge’s voltage consecutively.
273 Wish125 Normal Other 10 Cute
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Points equal to the voltage of judge.
274 Assist126 Normal Other 20 Cute ♥♥
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
Order of appealing is random in the next turn.
278 Recycle127TM67 Normal Other 10 Smart
The user recycles a single-use item that has been used in battle so it can be used again.
Receives voltage points if previous pokemon reaches max voltage.
281 Yawn128 Normal Other 10 Cute ♥♥
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Pokemon after self cannot lower any voltage in that turn.
283 Endeavor129 Normal Physical ?? 100 5 Tough ♥♥
An attack move that cuts down the foe’s HP to equal the user’s HP.
Points doubles if last to appeal.
287 Refresh130 Normal Other 20 Cute
The user rests to cure itself of a poisoning, burn, or paralysis.
Points equal to the voltage of judge.
290 Secret Power131TM43 Normal Physical 70 100 20 30 Smart ♥♥
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
Order of appealing is random in the next turn.
293 Camouflage132 Normal Other 20 Smart ♥♥
The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.
Pokemon after self cannot raise any voltage in that turn.
298 Teeter Dance133 Normal Other 100 20 Cute ♥♥
The user performs a wobbly dance that confuses all the Pokémon in battle.
Order of appealing is random in the next turn.
303 Slack Off134 Normal Other 10 Cute
The user slacks off, restoring its own HP by up to half of its maximum HP.
Points equal to the voltage of the judge.
304 Hyper Voice135 Normal Special 90 100 10 Cool ♥♥♥
The user lets loose a horribly echoing shout with the power to inflict damage.
No Added Effect.
306 Crush Claw136 Normal Physical 75 95 10 50 Cool ♥♥♥
The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.
No Added Effect.
311 Weather Ball137 Normal Special 50 100 10 Smart ♥♥
An attack move that varies in power and type depending on the weather.
Increases judge’s voltage by 2.
316 Odor Sleuth138 Normal Other 40 Smart
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Points +3 if two pokemon raise a judge’s voltage consecutively.
321 Tickle139 Normal Other 100 20 Cute ♥♥
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Pokemon after self cannot lower any voltage in that turn.
335 Block140 Normal Other 5 Cute ♥♥
The user blocks the foe’s way with arms spread wide to prevent escape.
Pokemon after self cannot raise any voltage in that turn.
336 Howl141 Normal Other 40 Cool
The user howls loudly to raise its spirit, boosting its Attack stat.
Points of next appeal doubles.
343 Covet142 Normal Physical 40 100 40 Cute
The user endearingly approaches the foe, then steals the item the foe is holding.
Receives voltage points if previous pokemon reaches max voltage.
363 Natural Gift143TM83 Normal Physical ?? 100 15 Cool ♥♥
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Points +2 if last to appeal.
364 Feint144 Normal Physical 50 100 10 Beauty
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
Points equal 4 minus voltage of judge.
367 Acupressure145 Normal Other 30 Cool
The user applies pressure to stress points, sharply boosting one of its stats.
Points of next appeal doubles.
376 Trump Card146 Normal Special ?? 5 Cool
The fewer PP this move has, the more power it has for attack.
First to appeal +1.
378 Wring Out147 Normal Special ?? 100 5 Smart ♥♥
The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power.
Points +3 if previous pokemon reaches max voltage of a judge.
381 Lucky Chant148 Normal Other 30 Cute ♥♥
The user chants an incantation toward the sky, preventing the foe from landing critical hits.
Pokemon after self cannot raise any voltage in that turn.
382 Me First149 Normal Other 20 Cute ♥♥
The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.
Appeals first in the next turn.
383 Copycat150 Normal Other 20 Cool
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Receives voltage points if previous pokemon reaches max voltage.
387 Last Resort151 Normal Physical 130 100 5 Cute
This move can be used only after the user has used all the other moves it knows in the battle.
First to appeal +1.
416 Giga Impact152TM68 Normal Physical 150 90 5 Beauty ♥♥
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Points +3 if previous pokemon reaches max voltage of a judge.
431 Rock Climb153HM08 Normal Physical 90 85 20 20 Cool ♥♥
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Points +2 if last to appeal.
445 Captivate154TM78 Normal Other 100 20 Beauty ♥♥
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
Pokemon after self cannot lower any voltage in that turn.
449 Judgment155 Normal Special 100 100 10 Smart ♥♥
The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
Order of appealing is random in the next turn.
458 Double Hit156 Normal Physical 35 90 10 Smart ♥♥
The user slams the foe with a tail, etc. The target is hit twice in a row.
Can be used twice consecutively.
462 Crush Grip157 Normal Physical ?? 100 5 Tough ♥♥
The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
Points doubles if last to appeal.

Miscellaneous Facts

Normal Heroes… and Zeros!

In each different type, certain Pokémon claim the title of the Champion in each individual base stat and as expected, there also are the total losers in this category. Which Pokémon is the best and which is the worst in the end?

Stat Highest Value Lowest Value
Hit Points

Blissey

255

Rattata

30

Attack

SlakingRegigigas

160

ChanseyHappiny

5

Defense

Arceus

120

ChanseyHappiny

5

Special Attack

Porygon-Z

135

Happiny

15

Special Defense

Blissey

135

Igglybuff

20

Speed

Swellow

125

Munchlax

5

Finally, here is the Normal Hero and the Normal Zero based on their Base Stats’ total sum!

Hero Zero

Arceus Artwork

Azurill Artwork

720

190

Arceus has taken its righteous place on the throne of Hero ranked Normal Type with an astounding stat total of 720 while Azurill seems to have hit rock bottom, but can be forgiven as it is but a baby.

Normal Legends

Legendary Pokémon have always inspired and awed people all around the Pokémon World! Hardly ever witnessed and rare, if not, unique, these creatures brim with huge amounts of power and mystery.

Arceus IconArceus

Shrouded in a cloak of mystery, the creature known as Arceus, is said to be the Original One, the Pokémon which pre-existed everything, even the universe itself. Legend claims that Arceus was the creator of the land of Sinnoh and probably the entire Pokémon World as well as the one who fathered Dialga, Palkia and Giratina before creating Azelf, Uxie and Mesprit, thus providing conditions for humans and magical beasts to exist in harmony. Arceus is said to be constantly surrounded by its Life Plates, which it may change at will, each plate representing a different element, providing Arceus with offense and defense against almost everything. Rumored to be the strongest of all Pokémon, Arceus is a rare sight and only a select few have the chance to witness its glory by playing an ancient tune on the famed, Azure Flute and entering the Hall of Origin above Spear Pillar attracting its attention. One would not wish to anger Arceus for this Pokémon may bring Judgement day if it so wishes.

Regigigas IconRegigigas

An ancient and all-powerful Pokémon resides still and frozen in time within the halls of the Snowpoint Temple, north of Sinnoh. Often referred to as the King of Giants, Regigigas is a colossal and primordial golem that was sealed away centuries, perhaps millenia ago for the world to be protected from its massive power as it is rumored that this very Pokémon was able to tow entire continents. Few are allowed to step within the temple nowadays, as its entrance is fiercely guarded and only the chosen ones are given the chance to witness this towering, yet immobile Pokémon. Only those who have decoded the language of the ancients and traveled to the far reaches of the world to uncover the keys for its revival, the three legendary golems Registeel, Regirock and Regice, can attempt to battle Regigigas and capture this omnipotent creature, as only in their presence will Regigigas’ gemstones react and awaken it from its eternal slumber.

Other Popular and Unique Normal Pokémon

Either because they are unique or few, these Pokémon have been appearing into the games outside wild Pokémon areas and/or marked the game’s history.

Rattata IconRattata

One could only wonder why Rattata would be mentioned in the category of unique Pokémon. Rattata is after all very common, annoying and has made the lives of young trainers in Kanto harder by popping through tall grass every so often. However, despite these facts Rattata turned into a very popular Pokémon, throughout the years becoming the mascot and lead icon of an innovating, yet surprisingly successful strategy commonly known as F.E.A.R. enabling even the weakest of creatures to defeat the strongest of foes in battles, even those who have attained a maximum level of experience. Humorously, F.E.A.R. stands for Friggin’ Evil Annoying Rodent; however these initials also stand for Focus (Sash), Endeavor, (Quick) Attack, Rattata. A Rattata of even level 1, holding the Focus Sash item, would avoid being destroyed by an blow which would normally make it faint instantly, leaving it instead with just 1 HP. By using Endeavor and attacking second, it would drop its opponent to 1 HP as well and would then finish him off with Quick Attack, which would do a minimum of 1 point of damage, KO’ing even Arceus, unless the later is equipped with the Spooky Plate, which would make Quick Attack miss, as Arceus would then be a Ghost type.

Rattata is however not the only Pokémon that can follow this strategy. Any Pokémon that is able to learn Endeavor and use an attack that strikes first such as Quick Attack, Mach Punch or Bullet Punch could replicate it. Pikachu, Mankey and even Shaymin are rumored to be able to follow this tactic. Be aware however, that this strategy should be carefully used and is easily countered.

Snorlax IconSnorlax

Sometimes blocking the ways towards Fuschia and at other times the Diglett Cave entrance, having fallen asleep after a nutritious lunch, Snorlax is a Pokémon that could never be caught in wild areas and that forced the player to find a way to wake it up, fight with it and capture it, namely, using a soul-soothing lullaby. Often holding the overused but extremely useful item, Leftovers, Snorlax hasn’t changed through the ages too much, not until now. Snorlax has finally a baby form commonly known as Munchlax which can be found feasting on honey-slathered tree barks, or can be conceived with the help of the item Full Incense. Munchlax can evolve into Snorlax when its happiness is at its peak, usually when it feels full.

Eevee IconEevee

Uncommon and mysterious, Eevee has always been found in a Pokéball, already caught and could, in no way, be captured in the wild. This fact always made Eevee unique as well as its ability to initially evolve with the use of an elemental stone, into one of three different Pokémon, all of which were not of the Normal Type or the same type as each other. These are Vaporeon, the Water Type, Jolteon the Electric Type and Flareon, the Fire Type evolution. With the Generation II and the breeding system coming out, Eevee was not only able to breed and create more of its kind, but two more evolutions made their appearance this time around, based on Tameness/Friendship, namely, Espeon, the Psychic type and Umbreon, the Dark type evolution.

And while Generation III did not contain any new Eeveelutions, those made reappearance in Generation IV, with the Ice type Glaceon and the Grass type, Leafeon, both of which evolved when Eevee obtained a level in specific areas. One can only wonder if Eevee will obtain yet another evolution in an upcoming generation as fans assume that the Dragon type is the only one remaining to be seen, all of its prior evolutions already belonging to what was originally known before the introduction of Generation IV, the Special Types. Still, Eevee is a rare sight, and has never been available in the wild. Eevee and evolutions can be also found in the Gamecube games, Colosseum and Extra Dimension as a starter Pokémon.

Porygon IconPorygon

The first human-created Pokémon, the virtual Porygon is able to travel freely through Cyberspace. Its creators, the scientists of Silph CO. which HQ is located in Saffron City in Kanto, had been kidnapped in their very own building by members of the infamous Team Rocket as their malevolent leader, Giovanni wished to obtain Silph’s technology for himself! Theoretically speaking, Giovanni obtained a number of these creatures and placed them as prizes for a plentiful of coins in the Game Corner of Celadon City, which he used as a base of operations. With exclusive moves such as Conversion, Porygon was one very unique Pokémon at the time being. With the Metal Generation coming out, Porygon could evolve into a new Pokémon, Porygon2 with the use of an update program, namely Upgrade which transformed the old Porygon into a brand new, similar looking Pokémon, slightly more curved! With new moves such as Lock-On and Zap Cannon, Coversion 2 and others, Porygon was surely upgraded! Even in the Advanced Generation, Porygon is as rare as before, eventhough it may breed with the use of Ditto and “copy” its program, creating offspring.

Computers get constantly updated and why shouldn’t Pokémon?The fourth Generation of the games, introduced yet another evolution of Porygon, and with the help of Dubious Disc, the virtual Pokémon could become Porygon-Z, an improved version of even the formidable Porygon2! Finally, keep in mind that Porygon-Z possesses the highest Special Attack stat among all Normal Type Pokémon.

Ditto IconDitto

Initially known for its unique ability to copy another Pokémon’s appearance and moves, Ditto was indeed one rare and distinctive creature, although trainers did not include it into their teams all that often as Ditto’s “Transform” permitted to only have five power points of the copied Pokémon’s current moves. When the Metal Generation series came out, Ditto obtained a much greater role in the games. Being genderless, Ditto was able to breed with all non-legendary male, female or genderless creatures, thus many rare Pokémon such as the starters were able to create more of their kind! Ditto was also packed with its very unique item, Metal Powder which boosted its Defense. At the time being, there had also been a way to obtain a shiny Ditto, which proved to raise the chances of a shiny hatchling! Ditto is nowadays an indispensable Pokémon for breeders and can be obtained in all Generation IV games.

Togepi IconTogepi

Appearing in the second generation games, Togepi was the Pokémon growing inside the “Mystery Egg” that the player character had to retrieve for Professor Elm from Mr. Pokémon at the very beginning of the game. Later on, after defeating the first Gym Leader, Falkner, Professor Elm’s assistant arrived and entrusted the character with the Egg which would after many steps hatch into Togepi. Togepi was officially the first Pokémon to hatch from an Egg, not only in the games but in the animé as well. Togepi’s evolution, Togetic, was also an example of the new system of evolution based on Friendship/Tameness. With the introduction of Generation IV, Togepi could evolve to its third stage, while under the mystical rays of a Shiny Stone,Togetic could become Togekiss.

Nowadays, an egg containing Togepi can be obtained in Fire Red and Leaf Green versions, on Five Island. A Shadow Togepi can also be found in Pokémon XD, given to the player by a scientist in order to purify it and if the player desires, trade it for an Elekid. Togepi can also appear in the GCN game, Super Smash Bros Melee, coming out of a Pokéball and using Metronome with various outcomes such as Night Shade and Earthquake.

Castform IconCastform

Another man-made Pokémon, Castform was created by the scientists of the Weather Institute in Hoenn, located on Route 119, as an experiment for weather forecast and manipulation. With a mutable anatomy and the ability to change into one of its other three forms -for a total of four- depending on the current weather, Castform gains a place into the list of one of the most unique Pokémon! Apart from the physical changes, Castform’s Type also changes accordingly as does its signature move, Weather Ball which, despite its mediocre base attack of 50, can reach an impressive 225 under the right conditions!

More precisely, in strong sunlight -that is the effects of Sunny Day- Casform changes into a Fire Type as does its Weather Ball. During Rain Dance, both Pokémon and move change into a Water Type, while under the effects of Hail into an Ice Type. Finally, Sandstorm does not change Castform’s appearance or type but its Weather Ball does become a Rock Type move.

The player can obtain a Castform by the scientists of the Weather Institute, after defeating Team Aqua or Team Magma (depending on the game version) during his journey through Hoenn.

Kecleon IconKecleon

Often blocking the passages between Fortree City and Route 120 in Hoenn, the “Invisible Object” was made visible with the help of a device developed by Devon and given to the character by Steven Stone. The creature is none other than the mysterious Kecleon a Pokémon that has the Color Swap ability which allows it to alter its type to the type of the move that last damaged it in battle. Often using the move Skill Swap in its moveset, it usually takes advantage of its own ability in order to defeat the opponent. Kecleon is also encountered in the Battle Tower and often makes use of Trick and Choice Band, tricking the opponent into damaging it with the same move type every turn, usually resulting into “Not Super Effective” hits.

Famous Trainers

Whitney

Whitney Sprite

The “Incredibly Pretty Girl”, Whitney, has just recently begun to battle and a pure talent she is to say the least as she soon attracted the Pokémon League’s attention which granted her the title of Gym Leader. Her very own training and battling space, is located in Goldenrod City in Johto, a spacious Gym constructed in the shape of a Clefairy! However, she is not alone in this task as many other young girls have joined the Gym and are in fact quite a challenge.

Whitney and her apprentices are using cute Pokémon of the Normal Type in order to confront all worthy trainers that step into the Gym to claim the Plain Badge in order to reach and battle the Elite Four. However cute, these Pokémon do not lack in strategy for the least.

Whitney utilizes her Clefairy which is able to mess with the trainer’s strategy, using Encore and Mimic, often followed by Metronome. If Clefairy is defeated, Whitney relies on her all-powerful Miltank. With attacks such as the absolutely annoying Attract, the damage-increasing Rollout and Milk Drink to restore her health, Miltank is usually a difficult challenge, but still not impossible.

If defeated, Whitney throws a childish tantrum, unwilling to give the Plain Badge to the victor. However, after calming down, not only will she grant the winner the badge but also the Technical Machine 45, Attract which makes a Pokémon of the opposite gender become infatuated with the user.

Norman

Norman Sprite

Not only the main character’s -from Ruby/Sapphire/Emerald version- father, but also the Leader of Petalburg City’s Gym, in Hoenn, Norman has travelled from Johto along with his family which resides in Littleroot Town, and established a Gym in the aforementioned city. Friendly, generous and helpful, he was able to obtain fans in no time, some of which can be heard cheering for him in Lilycove City’s fan club, and numerous trainers who eagerly await challenges at the gym; some of them claim that the trainers of Petalburg City became much stronger since Norman’s arrival. In order for a trainer who wishes to have the necessary badges to reach the Elite Four and claim a position as Champion, he must first obtain the Balance badge given away by the all-powerful Norman, after defeating his excellently trained Normal Pokémon! But before this, he is thrown into a challenge to defeat all sub-leaders in various thematic battles. The sub-leaders in question, utilize Normal Type Pokémon as well, but make use of X-Stat items too! Each room reveals a brand new challenge: the Accuracy room, the One Hit KO room, the Defense room, are simply a mere taste of what awaits the trainer when he finally reaches the ultimate challenge, Norman!

Norman makes use of Normal Types as mentioned above, some of them are Vigoroth and Linoone, but his strongest Pokémon and obvious choice, is the formidable Slaking, which can knock out any Pokémon with ease. However, Slaking has a big disadvantage: it only attacks once every two rounds. The trainer has to take advantage of this and knock it out as soon as possible before receiving any lethal hit. However, Norman does rely on Super Potions as well to keep his creatures going. Once defeated, he not only grants the victorious trainer the Balance Badge, but also the Technical Machine, Facade, a Normal Type move that increases in power when the Pokémon using it, is affected by a special status condition.

Related Items

Items related to Normal Type Pokémon come into many shapes and types and all of them have an interesting background story behind. Note that some quotes have been added by me, simply for extra amounts of flavour!

Azure Flute SpriteAzure Flute
Also known as Heaven Flute, this ancient and mystical item is but a rumor nowadays. Ancient tablets directly link the Azure Flute with the Hall of Origin and the almighty Pokémon Arceus, the Original One. It is said that someone in the possession of this flute, could witness Arceus itself.
Full Incense SpriteFull Incense
Researchers claim that Snorlax have trouble breeding. Most of them are mainly interested in fullfilling the most basic needs of their species; feeding and resting. However, at the smell of this artificial incense, a Snorlax would forget all about eating and procreating, the result being a Munchlax!
Leftovers SpriteLeftovers
Snorlax and especially Munchlax are said to hide food under their fur, food they often forget about. Strangely it appears that these Leftovers have become highly nutritious and are able to regenerate the health of any Pokémon that possesses them. Researchers are still dabble into various theories as to why and how this many be possible.
MooMoo Milk SpriteMooMoo Milk
The nutritious milk that the Normal Type Pokémon Miltank produces is said to be the ultimate beverage for the sick and weary and is rumoured to become even more nutritious when the Miltank has just obtained a baby. A Miltank can produce over 5 gallons of milk on a daily basis, milk which is popular to youngsters and grown-ups alike, mostly for its sweet taste. Many people turn into yogurt, cheese and other dairy products. Finally, MooMoo Milk can restore a total of 100 HP out of a Pokémon, in and out of battle.
Poké Doll SpritePoké Doll
Designed in the shape of an adorable Clefairy, the Poké Doll is used in battle as a decoy to help the trainer escape from the wild Pokémon. Practically, not all dolls are shaped like Clefairy as many trainers possess various dolls that decorate their Secret Bases throughout Hoenn. The Poké Doll product became really indispensable when trainers were asked by the Copycat in Saffron City to exchange one for the Technical Machine known as Mimic, a Normal Type move that copied a selected, opponent’s move.
Fluffy Tail SpriteFluffy Tail
Modelled after the tail of a Skitty, this item is to be used against wild Pokémon in order to attract their attention and flee battle. Being a popular creature among humans, Skitty has also the habit to chase after its own tail until it becomes dizzy, possibly the main reason why the developers of the Fluffy Tail picked it as their choice, trying to fascinate other Pokémon as well.
Moon Stone SpriteMoon Stone
This very rare Stone is highly prized as under its radiation five different Pokémon species are able to evolve into their highest forms. Clefairy, Jigglypuff, Nidorina, Nidorino and Skitty mutate under the lunar rays this precious stone emits. Compared to the other elemental stones, very few are found in the world, mostly seen in the Mt. Moon in Kanto or the Meteor Falls in Hoenn, both meteorite crash sites.
Shiny Stone SpriteShiny Stone
This radiant gem is said to be the key for the evolution of Pokémon that are connected to light and day. After several testings only two Pokémon were found to be able to evolve with a Shiny Stone, one being Togetic.
Lucky Egg Sprite Lucky Egg
Modelled in order to resemble a Chansey’s egg, this egg can be held by a Pokémon and grant it an extra amount of experience points after each battle. Chansey and their eggs are rumoured to, not only contain an enormous amount of nutrients, but also the ability to bring happiness to those who possess it, the base of the Lucky Egg’s function.
Lucky Punch SpriteLucky Punch
Designed in a very comical way, the Lucky Punch is nothing more of a box glove attached to a spring. However, in the possession of a Chansey, this item obtains special powers as it boosts this particular Pokémon’s critical-hit ratio.
Luck Incense SpriteLuck Incense
Luck has always been a synonym of the Pokémon Chansey but few trainers are as lucky as to have their Chansey have a Happiny offspring. Years of research resulted into this product, an incense of concentrated luck that would enable every Chansey holding it, to bear a baby Happiny.
Oval Stone SpriteOval Stone
This peculiar stone greatly reminds people and from what research has proven, Pokémon as well, of a Chansey’s egg. It has been confirmed by Pokémologists that if a Happiny gains enough experience while holding this egg-shaped rock, it will evolve into Chansey. Scientists are still looking into why this evolution is triggered by the Oval Stone, and many have concluded that Happiny taps into its maternal instincts, much like a girl holding a baby doll.
Metal Powder Sprite Metal Powder
This metallic powder is fine but extremely hard. When held by Ditto, this mystical substance boosts the Pokémon’s Defense Stat. It is unknown as of yet of how such an item came into existence.
Quick Powder Sprite Quick Powder
While the metal powder is an exteremely peculiar substance, recent scientific reports claim that ithere have been discoveries about a variation. Codenamed Quick powder, this fine dust increases Ditto’s speed and hasten its movements down to a molecular level.
Up-Grade SpriteUp-Grade
Computers get upgraded so why shouldn’t the virtual Pokémon, Porygon get updated as well? This was the base of Silph CO’s development team, as its scientists came up with a brand new program to enhance Porygon’s abilities and movements, giving it a more aerodynamic appearance and new, improved attacks methods.
Dubious Disc SpriteDubious Disc
Right after Up-Grade was launched, research on a further update for the Pokémon Porygon begun. After several years, the scientists devised a program that would give Porygon2 an extra edge in battles. However this product is still in beta testing and early applications have resulted in the specimen reacting in odd manners.
Silk Scarf SpriteSilk Scarf
Commonly seen worn by Normal type Pokémon, the Silk Scarf was created in order to imbue Normal Type moves with additional power during battle. It is unknown of how this is actually accomplished, but this is a world with many oddities, isn’t it?
Orange Mail SpriteOrange Mail
Featuring a cute Zigzagoon print, this mail has become very popular lately. Zigzagoons often pick up stuff.. Why not pick up fresh news as well?
Wood Mail SpriteWood Mail
Named Wood Mail after the woodland area near Petalburg City, it comes along with a Slakoth print, a Pokémon whose main territory are the Petalburg Woods.
Oval Stone SpriteMoonball
Using a Yellow Apricorn as its base, which grows on trees in Johto, as well as an additional mechanism, a Moonball is able to catch Pokémon which evolve with the use of a Moon Stone more effectively. Kurt, a man living in Azalea Town, in the Southern region of Johto, has become famous for creating these uncommonly seen masterpieces.
Pink Bow/Polkadot Bow
Eventhough the Silk Scarf is most commonly used nowadays, an older fashion suggested a Pink or a Polkadot Bow to be used over the head of the Pokémon in order to boost one’s Normal Type moves. Its production was probably suspended due to malfunctions such as instability over the Pokémon’s head and the possibility of breaking on impact.

Technical and Hidden Machines

Generation I
TM 01 – Mega Punch
TM 02 – Razor Wind
TM 03 – Swords Dance
TM 04 – Whirlwind
TM 05 – Mega Kick
TM 07 – Horn Drill
TM 08 – Body Slam
TM 09 – Take Down
TM 10 – Double-Edge
TM 15 – Hyper Beam
TM 16 – Pay Day
TM 20 – Rage
TM 31 – Mimic
TM 32 – Double Team
TM 34 – Bide
TM 35 – Metronome
TM 36 – Self Destruct
TM 37 – Eggbomb
TM 39 – Swift
TM 40 – Skull Bash
TM 41 – Softboiled
TM 47 – Explosion
TM 49 – Tri Attack
TM 50 – Substitute
HM 01 – Cut
HM 04 – Strength
HM 05 – Flash
Generation II
TM 02 – Headbutt
TM 05 – Roar
TM 10 – Hidden Power
TM 13 – Snore
TM 15 – Hyper Beam
TM 17 – Protect
TM 20 – Endure
TM 21 – Frustration
TM 27 – Return
TM 32 – Double Team
TM 34 – Swagger
TM 35 – Sleep Talk
TM 39 – Swift
TM 40 – Defense Curl
TM 43 – Detect
TM 45 – Attract
HM 01 – Cut
HM 04 – Strength
HM 05 – Flash
Generation III
TM 05 – Roar
TM 10 – Hidden Power
TM 15 – Hyper Beam
TM 17 – Protect
TM 20 – Safeguard
TM 21 – Frustation
TM 27 – Return
TM 42 – Façade
TM 43 – Secret power
TM 45 – Attract
HM 01 – Cut
HM 04 – Strength
HM 05 – Flash
Generation IV
TM 05 – Roar
TM 10 – Hidden Power
TM 15 – Hyper Beam
TM 17 – Protect
TM 20 – Safeguard
TM 21 – Frustration
TM 27 – Return
TM 32 – Double Team
TM 42 – Façade
TM 43 – Secret Power
TM 45 – Attract
TM 54 – False Swipe
TM 58 – Endure
TM 64 – Explosion
TM 67 – Recycle
TM 68 – Giga Impact
TM 70 – Flash
TM 75 – Swords Dance
TM 77 – Psych Up
TM 78 – Captivate
TM 82 – Sleep Talk
TM 83 – Natural Gift
TM 87 – Swagger
TM 92 – Substitute
HM 01 – Cut
HM 04 – Strength
HM 08 – Rock Climb

Trivia

  • Normal and Ghost have the same interaction with each other. Normal type moves do not affect Ghost Pokémon, while Ghost type moves do not affect Normal Pokémon.
  • Arceus is the Pokémon whose stat sum is the greatest in game.
  • Arceus’ Judgment attack always changes to match Arceus’ current type and thus is always considered to gain the STAB.
  • Despite the fact that Slaking and Regigigas possess one of the greatest Attack score in the game, their respective abilities, Truant and Slow Start, hinder them greatly.
  • Girafarig and Bibarel are the only half Normal types that do not belong to the Flying Type.
  • Azurill is a Normal Type Pokémon while both of its highest forms, Marill and Azumarill are pure Water Types.
  • It has been confirmed that a female Azurill could evolve into a male Marill! This happens due to their different gender ratio.
  • Ditto is the only Pokémon that can breed with all Pokémon except for legendaries. It can even breed with genderless Pokémon such as Porygon!
  • Eevee is the Pokémon with the greatest number of evolutions, none of which is of the Normal Type.
  • The hatchlings of Miltank could be Miltank or Tauros if these are female or male, respectively.
  • Every Spinda’s appearance is totally different from one another.
  • Smeargle can practically teach to a Pokémon that belongs to the Ground Egg Group, up to four different Egg moves, by Sketch-ing them.
  • Miltank, Happiny and its evolutions, and Kangaskhan are all females while Tauros are all males.
  • Three out of a total of five Pokémon that evolve into their highest forms with the use of a Moon Stone, belong to the Normal Type. These are Clefairy, Jigglypuff and Skitty!
  • With the exception of Bibarel, all half Normal types actually negate their weakness to Fighting because of their secondary type.
  • Chansey and its baby form, Happiny have the lowest physical stats which are both of a value of 5.
  • Three Normal Type Pokémon have their own, unique items. These are Ditto with Metal Powder, Chansey with Lucky Punch and Farfetch’d with Stick!
  • Kecleon, Castform and Arceus are all basic Normal type Pokémon with the unique abilities, Color Change, Forecast, and Multitype respectively which change their type under certain conditions.
  • Chansey/Blissey and Miltank are the only Pokémon that can restore another Pokémon’s Hit Points by using Softboiled or Milk Drink respectively, when out of battle.
  • Eventhough Castform does not change its type during Sandstorm, its Weather Ball attack changes into Rock Type.
  • Compared to all the other types, the Normal Type has the most moves and almost 2/5 of the total amount of moves and contains the most non-damaging moves in the games.
  • Certain moves such as Bite which is now considered a Dark Type attack, used to be of the Normal type in Generation I.
  • Technical Machine 01 in Generation I is the Normal Type move, Mega Punch and in the generations thereafter it still remained a punch. These are Dynamicpunch and Focus Punch!
  • The move Headbutt could be usable outside of battle as well in Generation II, to knock sleeping Pokémon off of trees.

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