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(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Growth: Raises Sp.Atk and Atk one level.

Shaymin and Venusaur want to thank Game Freak for helping them become better mixed sweepers/wall breakers Toungue.

(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Thunder Wave: Now hits Ground type foes.

What's the source?I think I read that someone on Smogon tested this and proved it wrong.

[quote='Ninjomewtwo' pid='95832' dateline='1284802324']Hi Jump Kick: 130 Power (from 100), 10 PP (from 20)

Its time to shine? Toungue

[quote='Ninjomewtwo' pid='95832' dateline='1284802324']Outrage: 10 PP (from 15)

PP doesn't really matter here...


(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Giga Drain: 75 Power (from 60)

Not too bad,although still not giga Toungue.

(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Bullet Seed: 25 Power (from 10)

Technician Breloom?Can't see much more use.

(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Doom Desire: 140 Power (from 120),
100 Accuracy (from 85)

I like signature moves getting better.

(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Last Resort: 140 Power (from 130)

Nothing big here.Maybe Scrappy Swellow with Last Resort? xD

(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Drain Punch: 75 Power (from 60), 10 PP (from 5)

Good.
(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Magma Storm: 75 Accuracy (from 70)

I'd prefer 80 or higher, but still good.


EDIT:All TMs can be used infinite times, right?
Talking about TMs:

Interesting losses: Focus Punch, Roost, Dragon Pulse, Stealth Rock. And yes, TMs can be re-used.

About Thunder Wave, source is GameFAQs and from what I've seen, smogon members seem to have accepted it, unless I missed something.
Japanese abilities added earlier today, forgot to upload: http://www.legendarypokemon.net/bw-stats
Misc changes:
- Bind: accuracy 75% -> 85%
- Jump Kick: power 85 -> 100; PP 25 -> 10
- Tackle: power 35 -> 50
- Wrap: accuracy 85% -> 90%
- Thrash: power 90 -> 120; PP 20 -> 10
- Disable: accuracy 90% -> 100%
- Growth raises both attack stats
- Petal Dance: power 90 -> 120; PP 20 -> 10
- Fire Spin: power 15 -> 35; accuracy 70% -> 85%
- Toxic: accuracy 85% -> 90%
- Hypnosis: accuracy is 60%; was 70 in dp then back to 60 afaik
- Meditate: PP 20 -> 40
- Clamp: accuracy 75% -> 85%
- Hi Jump Kick: power 100 -> 130; PP 20 -> 10
- Glare: accuracy 75% -> 90%
- Poison Gas: accuracy 55% -> 90%
- Crabhammer: accuracy 85% -> 90%
- Mind Reader: PP 40 -> 5
- Cotton Spore: accuracy 85% -> 100%
- Scary Face: accuracy 90% -> 100%
- Bone Rush: accuracy 80% -> 90%
- Outrage: PP 15 -> 10
- Giga Drain: power 60 -> 75
- Fury Cutter: power 10 -> 20
- Future Sight: power 80 -> 100; PP 15 -> 10; accuracy 90% -> 100%
- Whirlpool: power 15 -> 35; accuracy 70% -> 85%
- Beat Up: power 10 -> 1 (i.e., special; maybe effect changed?)
- Uproar: power 50 -> 90 (!!!!!)
- Sand Tomb: power 15 -> 35; accuracy 70% -> 85%
- Bullet Seed: power 10 -> 25
- Icicle Spear: power 10 -> 25
- Covet: power 40 -> 60
- Rock Blast: accuracy 80% -> 90%
- Doom Desire: power 120 -> 140; accuracy 85% -> 100%
- Me First: power 0 -> 1 (only of interest to nerds)
- Punishment: power 60 -> 1 (??)
- Last Resort: power 130 -> 140
- Drain Punch: power 60 -> 75; PP 5 -> 10
- Magma Storm: accuracy 70% -> 75%

some effect chances MAY have changed, as "effect chance" is now split into parts and is harder to compare

- Wrap, Whirlpool, etc. now last 5–6 turns instead of 2–5
- Sturdy now acts like Focus Sash rather than protecting only against OHKO moves
Hmm.. no Stealth Rock TM..

Nintendo have been thinking about finally balancing competitive Pokemon.. Smile

Though there are still Pokemon who can learn it by Level-up.

Also, when i saw the Level-up moves for the Pokemon, i noticed there were typos in the Pokemon names.. i couldn't find them using Ctrl + F. Toungue
Even more stuff in the front page.

(18-09-2010 02:18 PM)sweet-devil Wrote: [ -> ]Also, when i saw the Level-up moves for the Pokemon, i noticed there were typos in the Pokemon names.. i couldn't find them using Ctrl + F. Toungue

If you're referring to Gen V Pokémon, I suggest you scroll to the one you want, almost every site uses different romanizations of their japanese names. Toungue If it's about the old ones, I haven't found a typo myself, tell us what's wrong.
I was talking about the Gen V ones.. Toungue

*sigh* I really hope the English names are gonna be easier to read. >_>
Where has all the love for Zoroark gone suddenly?

60/105/60/120/60/105 with Illusion to possibly help make up for its poor defences is not bad. It has Pursuit and U-Turn on the physical side to scout, plus Nasty Plot to try to set up and sweep with its higher Special Attack stat with proper support.
Breloom and its Technician Mach Punch said hi. Toungue
(18-09-2010 02:00 PM)Arty2 Wrote: [ -> ]- Tackle: power 35 -> 50

Hell yeah, beating Rattattas(or Minezumis in that case)for the first few levels will take even less time . Scratch needed a boost as well Toungue

(18-09-2010 12:32 PM)Ninjomewtwo Wrote: [ -> ]Petal Dance: 120 Power (from 90), 10 PP (from 20)

Finally, the low power (compared to Outrage) always bugged me, Game Freak is showing grass types some love.


Hi Jump Kick: 130 Power (from 100), 10 PP (from 20)

Medicham is grateful, though it'd rather have Close Combat Toungue

Outrage: 10 PP (from 15)
No big deal, what GS said.
(18-09-2010 07:03 PM)Grovyle_Fan Wrote: [ -> ]Hell yeah, beating Rattattas(or Minezumis in that case)for the first few levels will take even less time . Scratch needed a boost as well Toungue

That's what I thought. And then I realised that Yooteri and Minezumi have STABed Tackles that hurt a lot when you're Lv.5. Toungue

Oh and by the way, Blaziken got Hi Jump Kick as a level-up move, as if Speed Boost wasn't enough.
(18-09-2010 05:33 PM)GeorgeSlayer Wrote: [ -> ]Where has all the love for Zoroark gone suddenly?

60/105/60/120/60/105 with Illusion to possibly help make up for its poor defences is not bad. It has Pursuit and U-Turn on the physical side to scout, plus Nasty Plot to try to set up and sweep with its higher Special Attack stat with proper support.

I don't know if it's possible, but it would be an epic fail if for example Blastoise was out and you changed to BlastoiseToungue
(18-09-2010 07:43 PM)Ninjomewtwo Wrote: [ -> ]That's what I thought. And then I realised that Yooteri and Minezumi have STABed Tackles that hurt a lot when you're Lv.5. Toungue

True Toungue
At least we get a more "reliable" move early in the game...

High Jump Kick + Speed Boost is good for Blaziken, it needed serious buff since Infernape basically did everything better in Gen IV.

Zoroark sure has potential, I'd like to try Illusion by myself to see how it works though, it could cause great frustration.
Blaziken WILL dominate this generation..

Imagine a +2 Hi Jump Kick.. @_@

It 2HKOs/mostly OHKOs anything who doesn't resist it.. and probably 2HKO the Pokemon who do resist it.
Does anyone know what are the effects of Archeon's(the archaiopteryx pokemon,fossil) ability?
(19-09-2010 12:27 PM)BLUE Wrote: [ -> ]
(18-09-2010 05:33 PM)GeorgeSlayer Wrote: [ -> ]Where has all the love for Zoroark gone suddenly?

60/105/60/120/60/105 with Illusion to possibly help make up for its poor defences is not bad. It has Pursuit and U-Turn on the physical side to scout, plus Nasty Plot to try to set up and sweep with its higher Special Attack stat with proper support.

I don't know if it's possible, but it would be an epic fail if for example Blastoise was out and you changed to BlastoiseToungue

I lol'd! Hahaha. Some great Strategies Can be based on Zoraark. And it has quite Good Stats(except defense) that the can help it. And of course with U-Turn you will return him on your party and you will sent him with another formToungue
Can anyone tell me why the ability justice heart of arcanine and lucario they made it useless by boosting their attack by one point WHEN they opponent USES dark type.
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